3 #ifndef SE2EZ_CORE_SCENE_ 4 #define SE2EZ_CORE_SCENE_ 52 Scene(
const Scene &) =
delete;
53 Scene(Scene &&) =
delete;
A shared pointer wrapper for se2ez::State.
A representation of a Scene (in this case, one active robot and multiple passive robots (with all joi...
const RobotPtr robot
Underlying robot.
std::map< std::string, RobotData > robots_
Map of robots and their names.
const StatePtr state
Underlying state of the robot.
A shared pointer wrapper for se2ez::Robot.
const RobotPtr arobot_
Active Robot.
#define SE2EZ_CLASS_FORWARD(C)
RobotPtr mrobot_
Mega Robot.