se2ez
robot.h File Reference
#include <map>
#include <unordered_map>
#include <vector>
#include <functional>
#include <kdl/tree.hpp>
#include <kdl/treejnttojacsolver.hpp>
#include <se2ez/core/class_forward.h>
#include <se2ez/core/math.h>

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Classes

class  se2ez::FrameMap
 Map of frame name to a pair of that describes if the transform is "dirty" (needs updating) and its current transform. More...
 
struct  se2ez::FrameMap::Value
 A tuple that stores whether a transform is dirty (needs to be updated), the transform itself, and the transforms of the geometry associated with the frame. More...
 
class  se2ez::Robot
 A representation of a robot (in this case, a kinematic tree in the plane). More...
 
class  se2ez::Robot::FrameData
 All associated data with a frame in a kinematic tree. More...
 

Namespaces

 se2ez
 Main namespace.