#include <renderarea.h>
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| SignedDistanceDrawer (bool doCollide, bool doMin, const CollisionManager::SignedDistance &minimum, const CollisionManager::SignedDistanceMap &distances, const RobotPtr &robot, const StatePtr &state) |
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virtual | ~SignedDistanceDrawer () |
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bool | frameCallback (RenderArea *area, QPainter &painter, const FramePtr &frame) |
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bool | geometryCallback (RenderArea *area, QPainter &painter, const FramePtr &frame, const GeometryPtr &geometry) |
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| GeometryDrawer (const RobotPtr &robot, const StatePtr &state) |
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Definition at line 83 of file renderarea.h.
◆ SignedDistanceDrawer()
◆ ~SignedDistanceDrawer()
gui::RenderArea::SignedDistanceDrawer::~SignedDistanceDrawer |
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virtual |
◆ frameCallback()
bool gui::RenderArea::SignedDistanceDrawer::frameCallback |
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RenderArea * |
area, |
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QPainter & |
painter, |
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const FramePtr & |
frame |
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virtual |
◆ geometryCallback()
bool gui::RenderArea::SignedDistanceDrawer::geometryCallback |
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RenderArea * |
area, |
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QPainter & |
painter, |
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const FramePtr & |
frame, |
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const GeometryPtr & |
geometry |
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virtual |
◆ distances
◆ doCollide
bool se2ez::gui::RenderArea::SignedDistanceDrawer::doCollide {false} |
◆ doMin
bool se2ez::gui::RenderArea::SignedDistanceDrawer::doMin {false} |
◆ minimum
The documentation for this class was generated from the following files: